
Prototyping
My hard and soft skills to create different fidelities of prototypes (ranging from wireframes to hi-fi interactive user interfaces) helps me to validate ideas and convey concepts to users within quick iterations before deciding on the final design.
some examples

Sketching
As a first step, I use sketching to visualize my ideas. This helps with detailing the concept further as well as communicating the ideas with the stakeholders.

Rapid Prototyping
To asses primitive concepts, I make low-fidelity and rapid prototypes with scratch materials. This way, I can prevent basic problems of concepts before spending time, effort and resources.

Interactive Digital Prototyping
I create interactive & high-fidelity digital prototypes through programs as Figma, Adobe XD and Sketch. These prototypes are helpful to make more realistic evaluations with users in digital contexts.

Interactive Physical Prototyping
According to the scope of the project, I create interactive physical prototypes through using Arduino sensors and actuators. This, way I can create more realistic evaluations in physical contexts.