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Prototyping

My hard and soft skills to create different fidelities of prototypes (ranging from wireframes to hi-fi interactive user interfaces) helps me to validate ideas and convey concepts to users within quick iterations before deciding on the final design.

some examples

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Sketching

As a first step, I use sketching to visualize my  ideas. This helps with detailing the concept further as well as communicating the ideas with the stakeholders.

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Rapid Prototyping

To asses primitive concepts, I make low-fidelity and rapid prototypes with scratch materials. This way, I can prevent basic problems of concepts before spending time, effort and resources.

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Interactive Digital Prototyping

I create interactive & high-fidelity digital prototypes through programs as Figma, Adobe XD and Sketch. These prototypes are helpful to make more realistic evaluations with users in digital contexts.

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Interactive Physical Prototyping

According to the scope of the project, I create interactive physical prototypes through using Arduino sensors and actuators. This, way I can create more realistic evaluations in physical contexts. 

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